允许玩家骑乘动物

权限
tsunhorse.stophorse – 允许使用 /stop 命令
tsunhorse.spawnhorse – 允许使用 /spawnhorse 命令
tsunhorse.ridehorse – 允许玩家骑乘动物

每个动物
的权限要向玩家授予每个动物的权限,请输入权限,并将 “animalname” 替换为动物的名称。
请注意,未指定动物名称的标准 spawn 和 ride 权限将覆盖这些权限!
tsunhorse.spawnhorse.animalname
tsunhorse.ridehorse.animalname

命令
/stop – 允许玩家暂时停止配置中设置的半径内的所有动物,以允许他们骑乘动物

/spawnhorse <type> – 允许玩家生成动物以骑乘配置

{
  "Settings": {
    "Allowed animal types (Horse, Bear, Boar, Chicken, Stag, Wolf)": [
      "horse",
      "chicken"
    ],
    "Are animals invincible when being ridden": true,
    "Allow third person toggle (middle mouse button)": true
  },
  "Command": {
    "Stop command cooldown time (seconds)": 30,
    "Spawn command cooldown time (seconds)": 3600,
    "Enable command to stop animals within radius": true,
    "Radius in which to stop nearby animals": 10,
    "Are animals invincible whilst stopped": true,
    "Amount of time animals stay stopped": 10
  },
  "Speeds": {
    "bear": {
      "Walking speed": 1.8,
      "Sprinting speed": 8.0
    },
    "boar": {
      "Walking speed": 1.4,
      "Sprinting speed": 7.0
    },
    "chicken": {
      "Walking speed": 0.4,
      "Sprinting speed": 2.0
    },
    "horse": {
      "Walking speed": 2.4,
      "Sprinting speed": 12.0
    },
    "stag": {
      "Walking speed": 2.2,
      "Sprinting speed": 11.0
    },
    "wolf": {
      "Walking speed": 1.8,
      "Sprinting speed": 9.0
    }
  },
  "Version": {
    "Major": 3,
    "Minor": 0,
    "Patch": 1
  }
}
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