允许玩家骑乘动物
权限
tsunhorse.stophorse – 允许使用 /stop 命令
tsunhorse.spawnhorse – 允许使用 /spawnhorse 命令
tsunhorse.ridehorse – 允许玩家骑乘动物
每个动物
的权限要向玩家授予每个动物的权限,请输入权限,并将 “animalname” 替换为动物的名称。
请注意,未指定动物名称的标准 spawn 和 ride 权限将覆盖这些权限!
tsunhorse.spawnhorse.animalname
tsunhorse.ridehorse.animalname
命令
/stop – 允许玩家暂时停止配置中设置的半径内的所有动物,以允许他们骑乘动物
/spawnhorse <type> – 允许玩家生成动物以骑乘配置。
{
"Settings": {
"Allowed animal types (Horse, Bear, Boar, Chicken, Stag, Wolf)": [
"horse",
"chicken"
],
"Are animals invincible when being ridden": true,
"Allow third person toggle (middle mouse button)": true
},
"Command": {
"Stop command cooldown time (seconds)": 30,
"Spawn command cooldown time (seconds)": 3600,
"Enable command to stop animals within radius": true,
"Radius in which to stop nearby animals": 10,
"Are animals invincible whilst stopped": true,
"Amount of time animals stay stopped": 10
},
"Speeds": {
"bear": {
"Walking speed": 1.8,
"Sprinting speed": 8.0
},
"boar": {
"Walking speed": 1.4,
"Sprinting speed": 7.0
},
"chicken": {
"Walking speed": 0.4,
"Sprinting speed": 2.0
},
"horse": {
"Walking speed": 2.4,
"Sprinting speed": 12.0
},
"stag": {
"Walking speed": 2.2,
"Sprinting speed": 11.0
},
"wolf": {
"Walking speed": 1.8,
"Sprinting speed": 9.0
}
},
"Version": {
"Major": 3,
"Minor": 0,
"Patch": 1
}
}
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