What’s New in Version 1.9.6
Bug fix
/pnpc where(在聊天中显示机器人的位置)
/pnpc health(在聊天中显示机器人的当前生命值)
/pnpc follow(机器人会跟随你)
/pnpc hover(悬停在某个位置,用于直升机 AI 插件)
/pnpc inventory(打开库存,如果启用“玩家可以通过 ‘/pnpc inventory’ 命令打开机器人的库存?”选项)
/pnpc farm {资源名称}(机器人会精准采集该资源,无需输入大量 /pnpc 自动采集 命令)
/pnpc pickup {资源名称}(与“采集”相同,但机器人会捡起资源)
/pnpc auto-pickup {资源名称}/enable/disable
/pnpc auto-farm {资源名称}/enable/disable
/pnpc ignore(机器人会忽略对自己或主人造成伤害的所有人)
/pnpc loot-all(机器人会拾取范围内的所有物品)
/pnpc pvp(机器人会与范围内的所有人战斗)
/pnpc combat(机器人只会打攻击他或主人的玩家)
版本 1.9.2 中的新功能
发布于
Rust 更新后的修复
版本 1.9.0 中的新功能
小错误修复
版本 1.8.6 中的新功能
发布
Rust 更新后的修复
版本 1.8.4
修复 Rust 更新后,请备份您的配置
取决于
Works with
关于
该插件将个人机器人添加到您的服务器,玩家可以使用命令生成这些机器人并给他们各种指令。
目前,机器人可以:
- 攻击各种目标(机器人、玩家、各种建筑物、桶和许多其他物体)
- 收集资源
- 石材、硫磺石、金属石
- 树
- 在距离起点 50 米的地方收集和拾取资源(/pnpc auto-farm、/pnpc auto-pickup)
- 取件资源
- 捡起掉落的物品
- 跟随玩家,站在原地
- 如果他们中的任何一个受到攻击,请保护所有者或您自己
- 攻击被所有者攻击的对象 (/pnpc combat)
- 战利品箱
- 随身携带播放器旅行
- 小型直升机
- 汽车
- 船
- 和其他运输
- 如果所有者处于受伤状态,则恢复他
- 成为直升机的 AI 驾驶员(需要额外的插件,请查看个人资料)
- 成为汽车的 AI 驾驶员(需要额外的插件,请在个人资料中查看)
- 使用火箭/榴弹发射器进行突袭(需要额外的插件,请查看个人资料)
您可以自定义:
- 机器人生成延迟
- 控制
- 选择将向自动程序分配任务的按钮
- 任务分配按钮的范围
- 显示 3D 箭头及其持续时间
- GUI 界面
- 菜单将在几秒钟内刷新一次
- 调整面板图层(Hud、Overlay 等)
- 调整菜单位置
- 自定义颜色
- 添加或更改菜单的快捷方式
- 按权限设置机器人
- 选择机器人名称
- 设置最大生命值
- 选择机器人外观
- 调整机器人速度
- 启用机器人无尽的弹药
- 启用在地图上显示机器人
- 为机器人制作入门工具包
- 自定义功能
- 机器人可以抢劫板条箱吗
- 机器人可以收集树木和石头吗
- 机器人可以获取资源
- 机器人应该保护所有者
- 机器人应该保护自己
- 机器人可以在运输工具中与玩家一起旅行吗?
- 机器人可以捡起掉落的物品吗
- 将所有者从受伤状态中恢复
- 机器人能否从受伤状态中恢复其所有者?
- 恢复时间
- 机器人可以攻击其他人的建筑物吗
- 机器人可以攻击其所有者的建筑物吗
- 机器人可以收集半径 50 米内的资源吗 (/ pnpc auto-pickup)
- 机器人能否在 50 米半径内刷取资源 (/ pnpc auto-farm)
- 自定义收集选项
- 可以收集树木的项目简称
- 可以收集石头和矿石的物品的简称
- 自定义特定项目的收集率
- 自定义伤害和交互
- 调整机器人伤害率
- 调整机器人受到伤害的几率
- 玩家可以伤害机器人吗
- 机器人可以伤害玩家吗
- 炮塔可以瞄准并杀死机器人
- 机器人所有者炮塔可以瞄准并杀死机器人吗
- 设置无法放入 bot 物品栏的物品黑名单
默认情况下,该插件有 2 个本地化文件,分别用于俄语和英语
命令:
/pnpc - spawns or despawns the bot
/pnpc where - displays in the chat where the bot is
/pnpc health - displays the current health of the bot in the chat
/pnpc follow - instructs the bot to follow the owner
/pnpc combat - the bot begins to attack those who are attacked by the owner
/pnpc ignore - the bot ignores those who attack it and the owner
/pnpc auto-pickup - displays information about the auto-pickup function
/pnpc auto-pickup (wood, metal, sulfur, stone, all) - selection of resources for pickup, if you need to remove a resource from the list, you need to re-enter it
/pnpc auto-pickup enable - enable auto-pickup of resources
/pnpc auto-pickup disable - disable auto-pickup of resources
/pnpc auto-farm - displays information about the auto-farm function
/pnpc auto-farm (wood, metal, sulfur, stone, all) - selection of resources for farm, if you need to remove a resource from the list, you need to re-enter it
/pnpc auto-farm enable - enable auto-farm resources
/pnpc auto-farm disable - disable auto-farm resources
pnpc.item {STEAM_ID} {skin_id} - gives the player an item to install the bot
中文
/pnpc - 生成或取消生成机器人
/pnpc where - 在聊天中显示机器人的位置
/pnpc health - 在聊天中显示机器人的当前生命值
/pnpc follow - 指示机器人跟随主人
/pnpc combat - 机器人开始攻击那些攻击主人的目标
/pnpc ignore - 机器人忽略攻击它和主人的目标
/pnpc auto-pickup - 显示自动拾取功能的信息
/pnpc auto-pickup (wood, metal, sulfur, stone, all) - 选择拾取的资源,如果需要从列表中移除某个资源,需要重新输入
/pnpc auto-pickup enable - 启用资源自动拾取
/pnpc auto-pickup disable - 禁用资源自动拾取
/pnpc auto-farm - 显示自动采集功能的信息
/pnpc auto-farm (wood, metal, sulfur, stone, all) - 选择采集的资源,如果需要从列表中移除某个资源,需要重新输入
/pnpc auto-farm enable - 启用资源自动采集
/pnpc auto-farm disable - 禁用自动农场资源
配置:
{
"Control setup": {
"Which button will assign tasks to the bot, kill/get/collect, etc. (MIDDLE_MOUSE, SECOND_MOUSE, E, RELOAD, SPRINT)": "MIDDLE_MOUSE",
"Range of the task assignment button": 25.0,
"Display 3D arrows over a target?": true,
"Arrow display duration": 2
},
"GUI customization": {
"How many seconds to update the GUI?": 6.0,
"Panel layer (Hud, Overlay, Overall, Hud.Menu, Under)": "Overlay",
"Panel position adjustment": {
"type": "RectTransform",
"anchormin": "1 1",
"anchormax": "1 1",
"offsetmin": "-170 -104",
"offsetmax": "-10 -10"
},
"1 panel color": "#7f8c8d",
"2 panel color": "#bdc3c7",
"Health bar color": "#2ecc71",
"Shortcut buttons": [
{
"Text on button": "Auto-Farm: Wood",
"Executable chat commands": [
"pnpc auto-farm wood",
"pnpc auto-farm enable"
]
},
{
"Text on button": "Auto-Farm: Stone",
"Executable chat commands": [
"pnpc auto-farm stone",
"pnpc auto-farm enable"
]
},
{
"Text on button": "Auto-Pickup: Wood",
"Executable chat commands": [
"pnpc auto-pickup wood",
"pnpc auto-pickup enable"
]
},
{
"Text on button": "Auto-Pickup: Stone",
"Executable chat commands": [
"pnpc auto-pickup stone",
"pnpc auto-pickup enable"
]
}
]
},
"Bot settings by permission": {
"personalnpc.bot1": {
"Bot spawn delay": 300.0,
"The name of the bot to be selected through the command when spawning": "bot1",
"Bot name": "Personal bot of player %OWNER_NAME%",
"Bot appearance (0 - random)": 0,
"Maximum health": 150.0,
"Bot speed (slowest, slow, normal, fast)": "normal",
"Enable infinite ammo for the bot?": true,
"Enable display of the bot on the map? (frankenstein icon)": true,
"Start kit": [
{
"Item name": "",
"Item shortname": "shoes.boots",
"Item skin": 0,
"Item amount": 1,
"In which container to place? (belt, main, wear)": "wear"
},
{
"Item name": "",
"Item shortname": "pants",
"Item skin": 0,
"Item amount": 1,
"In which container to place? (belt, main, wear)": "wear"
},
{
"Item name": "",
"Item shortname": "hoodie",
"Item skin": 0,
"Item amount": 1,
"In which container to place? (belt, main, wear)": "wear"
},
{
"Item name": "",
"Item shortname": "mask.bandana",
"Item skin": 0,
"Item amount": 1,
"In which container to place? (belt, main, wear)": "wear"
},
{
"Item name": "",
"Item shortname": "hat.boonie",
"Item skin": 0,
"Item amount": 1,
"In which container to place? (belt, main, wear)": "wear"
},
{
"Item name": "",
"Item shortname": "sunglasses",
"Item skin": 0,
"Item amount": 1,
"In which container to place? (belt, main, wear)": "wear"
}
],
"Functions setup": {
"Can a bot loot crates?": true,
"Can the bot mine trees and stones?": true,
"Can the bot pick up resources? (wood, sulfur and metal ore, stones)": true,
"Should the bot protect the owner?": true,
"Should the bot defend itself?": true,
"Can the bot travel by car/copter and other vehicles?": true,
"Can the bot pick up dropped items?": true,
"Recover the owner from a wounded state": {
"Can the bot recover the owner if he is in a wounded state?": true,
"Recover time": 6.0
},
"Can the bot attack other people's buildings?": true,
"Can a bot attack its owner's buildings?": false,
"Can the bot collect resources within a radius of 50 meters? (/pnpc auto-pickup)": true,
"Can the bot farm resources within a radius of 50 meters? (/pnpc auto-farm)": true
},
"Gather setup": {
"Shortname of items that can harvest trees": [
"hatchet",
"chainsaw",
"hammer.salvaged",
"stonehatchet",
"axe.salvaged"
],
"Shortname of items that can mine stones and ore": [
"pickaxe",
"stone.pickaxe",
"hammer.salvaged",
"jackhammer",
"icepick.salvaged"
],
"Setting up mining rates": {
"stones": 2.0,
"wood": 5.0
}
},
"Damage and interactions setup": {
"Bot damage rate": 2.0,
"Bot recive damage rate": 0.5,
"Can players damage the bot?": true,
"Can the bot damage players?": true,
"Can turrets target and kill a bot? (all turrets will not be able to damage the bot)": false,
"Prevent bot owner turrets from aiming and killing the bot? (bot owner's turrets will not be able to damage the bot)": true,
"Blacklist of objects that the bot will ignore when owner selecting a target (short prefab name)": [
"barricade.sandbags"
]
},
"Black list of items that cannot be put into the inventory of the bot": [
"rocket.launcher"
]
}
},
"Bot install by item": [
{
"Item name": "PersonalNPC",
"Item shortname": "furnace",
"Item skin": 2741314889,
"Bot info": {
"Bot spawn delay": 300.0,
"The name of the bot to be selected through the command when spawning": "bot1",
"Bot name": "Personal bot of player %OWNER_NAME%",
"Bot appearance (0 - random)": 0,
"Maximum health": 150.0,
"Bot speed (slowest, slow, normal, fast)": "normal",
"Enable infinite ammo for the bot?": true,
"Enable display of the bot on the map? (frankenstein icon)": true,
"Start kit": [
{
"Item name": "",
"Item shortname": "shoes.boots",
"Item skin": 0,
"Item amount": 1,
"In which container to place? (belt, main, wear)": "wear"
},
{
"Item name": "",
"Item shortname": "pants",
"Item skin": 0,
"Item amount": 1,
"In which container to place? (belt, main, wear)": "wear"
},
{
"Item name": "",
"Item shortname": "hoodie",
"Item skin": 0,
"Item amount": 1,
"In which container to place? (belt, main, wear)": "wear"
},
{
"Item name": "",
"Item shortname": "mask.bandana",
"Item skin": 0,
"Item amount": 1,
"In which container to place? (belt, main, wear)": "wear"
},
{
"Item name": "",
"Item shortname": "hat.boonie",
"Item skin": 0,
"Item amount": 1,
"In which container to place? (belt, main, wear)": "wear"
},
{
"Item name": "",
"Item shortname": "sunglasses",
"Item skin": 0,
"Item amount": 1,
"In which container to place? (belt, main, wear)": "wear"
}
],
"Functions setup": {
"Can a bot loot crates?": true,
"Can the bot mine trees and stones?": true,
"Can the bot pick up resources? (wood, sulfur and metal ore, stones)": true,
"Should the bot protect the owner?": true,
"Should the bot defend itself?": true,
"Can the bot travel by car/copter and other vehicles?": true,
"Can the bot pick up dropped items?": true,
"Recover the owner from a wounded state": {
"Can the bot recover the owner if he is in a wounded state?": true,
"Recover time": 6.0
},
"Can the bot attack other people's buildings?": true,
"Can a bot attack its owner's buildings?": false,
"Can the bot collect resources within a radius of 50 meters? (/pnpc auto-pickup)": true,
"Can the bot farm resources within a radius of 50 meters? (/pnpc auto-farm)": true
},
"Gather setup": {
"Shortname of items that can harvest trees": [
"hatchet",
"chainsaw",
"hammer.salvaged",
"stonehatchet",
"axe.salvaged"
],
"Shortname of items that can mine stones and ore": [
"pickaxe",
"stone.pickaxe",
"hammer.salvaged",
"jackhammer",
"icepick.salvaged"
],
"Setting up mining rates": {
"stones": 2.0,
"wood": 5.0
}
},
"Damage and interactions setup": {
"Bot damage rate": 2.0,
"Bot recive damage rate": 0.5,
"Can players damage the bot?": true,
"Can the bot damage players?": true,
"Can turrets target and kill a bot? (all turrets will not be able to damage the bot)": false,
"Prevent bot owner turrets from aiming and killing the bot? (bot owner's turrets will not be able to damage the bot)": true,
"Blacklist of objects that the bot will ignore when owner selecting a target (short prefab name)": [
"barricade.sandbags"
]
},
"Black list of items that cannot be put into the inventory of the bot": [
"rocket.launcher"
]
}
}
],
"How many seconds will the bot update the information? (affects the performance and operation of the bot)": 0.01,
"Spawn a backpack with his items when a bot dies? (otherwise his corpse will spawn)": false,
"List of prefabs that the bot can loot (useful if the bot attacks loot instead of looting it)": [
"vehicle_parts"
]
}
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