版本 1.3.0 中的新功能
1) 新增:新翻译 [zh-TW] 繁体中文
版本 1.2.8 中的新功能
发布
1) 新增:新翻译 [es, es-ES, fr, de, nl, tr, ru, uk, zh-CN]
版本 1.2.7 中的新功能
发布于
1) 新增:新的可锁定实体 [三角形花盆、三角铁路花盆、单株花盆、蜂箱、鸡舍、烹饪工作台、工程工作台、漏斗]
版本 1.2.6 中的新功能
发布
1) 新增:播放器自动关闭默认设置
2) 新增:新的配置选项,将所有播放器设置重新同步到配置的默认设置
3) 新增:强制与战队/团队成员共享锁的新配置选项。
关于UltimateLocker – 锁定一切,自动锁定和自动关闭
UltimateLocker – 锁定所有内容,自动锁定和自动关闭
UltimateLocker – 锁住一切,自动锁定和自动关闭,允许您在车辆、炉子、武器架、炮塔、采矿采石场、泵千斤顶、摩托车、带边车的摩托车、踏板自行车、踏板三轮车、可部署物品等上放置密码锁/钥匙锁。
此外,您可以决定是否自动定位密码锁,具有许多配置并与您的氏族/团队成员共享锁。
您还可以通过自动或手动定位闭门器来启用自动关闭,更改关闭延迟时间并决定启用它的实体。
将密码锁放置在您想要的任何位置,自动锁定和自动关闭(闭门器)使用单个插件,3 合 1。
您可以决定启用哪些实体 Code Lock on 或 Door Closer。
它为管理员提供了锁定、解锁和删除代码锁/钥匙锁的命令。
重要说明:除了代码锁之外,还添加了放置钥匙锁的功能。
使用单个插件将 Code Lock/Key Lock 放置在您想要的任何位置:
- 车辆锁
- 摩托车, 带边车的摩托车, 脚踏自行车, 脚踏三轮车
- 熔炉、炼油厂等
- 武器架锁
- 农场锁
- 电锁 / 电锁
- 工业锁
- 施工锁
- 采矿 采石场, 泵式千斤顶
- 项目锁定
- 陷阱锁
- 刀塔锁
- 其他锁
- 趣味锁
- 可展开锁
- 等等……
操作/使用示例:
当存在您无权访问的代码锁/密钥锁时插件如何工作的一些示例:
- 使用块/战利品炉、炼油厂、电炉、饮水机、工业输送机、工业工匠、汽车升降机、电梯、小型发电机、金属店面、投递箱、邮箱、自动售货机等……
- 使用块:工作台、研究台、维修台、电脑站、搅拌台等……
- 设备标识符:如果自动炮塔、闭路电视摄像机、PTZ 闭路电视摄像机等被密码锁/钥匙锁锁定,即使您知道身份证号码,如果您无法访问密码锁/钥匙锁,您也无法远程访问它们。
- 阻止使用和掠夺车辆,包括马匹
- 阻止使用和掠夺车辆,包括摩托车、带边车的摩托车、踏板自行车、踏板三轮车。
- 物块使用和战利品:采矿采石场、泵千斤顶。
- 自动炮塔授权锁定、旋转、攻击模式、遥控、锁定更改识别 ID。
- 锁定 SAM 站点的战利品和 usafe。
- 锁定可更改相机识别 ID 和遥控器。
- 格挡个人采石场采矿的使用和战利品
- 农场:肥料容器块、播种块、收获/切割植物和克隆,或收获枯死植物、堆肥块等……
- 武器架:武器存放和收集块、武器装填、武器交换。
- 阻止电缆和管道从各种组件中插入和移除。
- 阻止使用电气元件:打开/关闭开关、开关、按钮、更改计时器持续时间等等……
- 收发器元件的阻塞使用和频率变化,RF Broadcaster,RF Receiver。
- 阻止使用某些娱乐对象,例如钢琴、鼓、音箱、街机游戏等……
- 阻挡有趣的物体,如频闪灯、激光灯、声灯、霓虹灯等……
- 还有更多功能,包括将在将来版本中添加的新项目,或者根据您的建议通过支持请求或评论添加
自动锁定:
该插件集成了 Code Lock 或 Key Lock 的自动定位系统。
使用 /autolock 或 /codelock 命令,播放器可以管理所有设置:
- 与战队/团队成员共享锁。
- 一键创建代码锁定 pin 和/或更新所有代码锁定 pin。
- 为您的代码锁创建一个 Guest pin 和/或通过 1 次单击更新代码锁的所有 Guest pin。
- 如果您的库存中没有 Code Locks,请启用使用 Key Locks 的功能。
- Streamer 模式:在屏幕上隐藏 Code Lock 引脚的显示。
- 此外,还有许多其他选项可以启用/禁用。这些选项将根据插件的配置方式而可用。
例如:是否启用了在炉子上放置密码锁的功能?然后可以选择启用和/或禁用炉上锁的自动定位。依此类推,对于所有其他配置。 - 以及许多其他新功能和功能,这些功能将随下一次插件更新而提供。
权限:
- ultimatelocker.use – 允许您使用插件来放置代码锁/钥匙锁。
- ultimatelocker.admin – 允许您执行一些为管理员保留的命令。
- ultimatelocker.bypass.force – 允许您绕过密码锁/钥匙锁。
- ultimatelocker.autolock.enabled – 需要此角色才能使用 Code Lock 或 Key Lock 的自动定位系统。
- ultimatelocker.autolock.nolockrequired – 使用此角色,您的库存中不需要代码锁,即使您没有代码锁,也会放置代码锁。
- ultimatelocker.autoclosing.enabled – 需要此角色才能使用自动关闭系统 Door Closer。
- ultimatelocker.autoclosing.nodoorcloserrequired – 使用此角色,您的库存中不需要闭门器,即使您没有闭门器,也会放置闭门器。
玩家命令
可以在聊天中键入命令(通过将 / 字符放在命令前面)或从控制台键入命令。
/autolock or /codelock
— 打开自动锁定/自动关闭设置 UI。- /locker — 用于手动添加锁的命令。
- /closer — 手动添加闭门器的命令。
/ul code <code>
— 更改您正在查看的实体的代码锁定代码,如果您拥有该实体或它是否属于某个氏族/团队成员。/ul codeall <code>
— 更改玩家拥有的所有实体的 Code Lock 代码。/ul ctime <time>
— 设置您正在查看的闭门器的关闭延迟时间(秒)。
———-
管理员的命令
可以在聊天中键入命令(通过将 / 字符放在命令前面)或从控制台键入命令。
要使用这些命令,您必须具有以下角色:ultimatelocker.admin
/ul unlock
— 解锁您正在关注的实体的 Code Lock/Key Lock。/ul unlockall <steamID>
— 解锁所有玩家密码锁/钥匙锁。/ul lock
— 锁定您正在监视的实体的 Code Lock/Key Lock。/ul lockall <steamID>
— 锁定所有玩家密码锁/钥匙锁。/ul remove
— 删除您正在监视的实体的 Code Lock/Key Lock。/ul removeall <steamID>
— 移除所有玩家密码锁/钥匙锁。/ul code <code>
— 更改您正在查看的实体的 Code Lock 代码。您必须插入新代码>而不是 <code。必须由 4 个数字组成。/ul codeall <code> <steamID>
— 更改玩家拥有的所有实体的 Code Lock 代码。您必须传递要更改其代码的玩家的 steamID,而不是 <steamID>。您必须插入新代码>而不是 <code。必须由 4 个数字组成。/ul show
— 显示您正在查看的实体的 Code Lock 代码。
——————–- 注意:要使用这些命令,您必须将配置 AllowAdminToBypassCodeLock 设置为 true 或具有角色 ultimatelocker.bypass.force。
——————–
可以在配置文件中添加或修改命令:/oxide/config/UltimateLocker.json
氏族/团队
如果玩家是氏族/团队的一员,他可以阻止、解锁或移除其他队友放置的代码锁/钥匙锁(如果在配置中启用)。
配置
The settings and options can be configured in the UltimateLocker under the config directory. The use of an editor and validator is recommended to avoid formatting issues and syntax errors.
{ "TimeZone": "Europe/London", "ChatPrefix": "UltimateLocker", "AllowAdminToBypassCodeLock (Allows admin to bypass Code Lock without using commands). Default False.)": false, "Chat Command": [ "ul", "ultimatelocker" ], "Auto Lock Configuration": { "Chat Command": [ "autolock", "codelock" ], "Add Lock manually - Chat Command": "locker", "Player default settings": { "Allow automatic lock placement by default. (Default: TRUE)": true, "Allow automatic placement of Key Locks if there are no Code Locks in the inventory. (Default: TRUE)": true, "Allow Guest Code by default. (Default: FALSE)": false, "Allow automatic Share locks with clan/team members by default. (Default: TRUE)": true, "Enable streamer mode by default. (Default: FALSE)": false, "Allow automatic lock on Doors by default. (Default: TRUE)": true, "Allow automatic lock on Boxes by default. (Default: FALSE)": false, "Allow automatic lock on Storage Container by default. (Default: FALSE)": false, "Allow automatic lock on Lockers by default. (Default: TRUE)": true, "Allow automatic lock on TC (Cupboards) by default. (Default: TRUE)": true, "Allow automatic lock on Vehicle by default. (Default: TRUE)": true, "Allow automatic lock on Furnace by default. (Default: FALSE)": false, "Allow automatic lock on Vending Machine by default. (Default: FALSE)": false, "Allow automatic lock on Composter by default. (Default: FALSE)": false, "Allow automatic lock on Mixing Table by default. (Default: FALSE)": false, "Allow automatic lock on Planter by default. (Default: FALSE)": false, "Allow automatic lock on Auto Turret by default. (Default: FALSE)": false, "Allow automatic lock on SAM Site by default. (Default: FALSE)": false, "Allow automatic lock on Traps by default. (Default: FALSE)": false, "Allow automatic lock on Weapon Rack by default. (Default: TRUE)": true, "Allow automatic lock on Stash by default. (Default: FALSE)": false, "Allow automatic lock on Neon Sign by default. (Default: FALSE)": false, "Allow automatic lock on Other Lockable Entities by default. (Default: FALSE)": false, "Allow automatic lock on Other Custom Entities by default. (Default: FALSE)": false } }, "Auto Closing Configuration": { "Add Door Closer manually - Chat Command": "closer", "Player Can Pickup Door Closer. (Default: TRUE)": true, "Enable automatic closing of Door. (Default: FALSE)": false, "Enable automatic closing of Double Door. (Default: FALSE)": false, "Enable automatic closing of Garage. (Default: FALSE)": false, "Enable automatic closing of Ladder Hatch. (Default: FALSE)": false, "Enable automatic closing of External Gate. (Default: FALSE)": false, "Enable automatic closing of Fence Gate. (Default: FALSE)": false, "Enable automatic closing of Legacy Wood Shelter Door. (Default: FALSE)": false, "Minimum Closing Delay Time. (Default: 10 seconds)": 10, "Maximum Closing Delay Time. (Default: 60 seconds)": 60, "Default Closing Delay Time. (Default: 30 seconds)": 30 }, "Requires Building Privilege to place Code Locks. (Default: TRUE)": true, "Requires Building Privilege to place Code Locks in unowned vehicles. (Default: FALSE)": false, "Allow deployment of Code Lock in vehicles owned by other players. (Default: FALSE)": false, "Allow deployment of Code Lock in unowned vehicles. (Default: TRUE)": true, "Allow pushing vehicles blocked by the Code Lock (Default: TRUE)": true, "Set player as owner when placing a Mining Quarry or Pump Jack (also static). (Default: TRUE)": true, "Enable Lock": { "Vehicles": [ { "ItemName": "Minicopter", "EnableLock": true, "PrefabName": "assets/content/vehicles/minicopter/minicopter.entity.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Scrap Transport Helicopter", "EnableLock": true, "PrefabName": "assets/content/vehicles/scrap heli carrier/scraptransporthelicopter.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Attack Helicopter", "EnableLock": true, "PrefabName": "assets/content/vehicles/attackhelicopter/attackhelicopter.entity.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Armored / Hot Air Balloon", "EnableLock": true, "PrefabName": "assets/prefabs/deployable/hot air balloon/hotairballoon.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Row Boat", "EnableLock": true, "PrefabName": "assets/content/vehicles/boats/rowboat/rowboat.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "RHIB", "EnableLock": true, "PrefabName": "assets/content/vehicles/boats/rhib/rhib.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Tugboat", "EnableLock": true, "PrefabName": "assets/content/vehicles/boats/tugboat/tugboat.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Submarinesolo", "EnableLock": true, "PrefabName": "assets/content/vehicles/submarine/submarinesolo.entity.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Submarine Duo", "EnableLock": true, "PrefabName": "assets/content/vehicles/submarine/submarineduo.entity.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Horse", "EnableLock": true, "PrefabName": "assets/rust.ai/nextai/testridablehorse.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Tomaha Snowmobile", "EnableLock": true, "PrefabName": "assets/content/vehicles/snowmobiles/tomahasnowmobile.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Snowmobile", "EnableLock": true, "PrefabName": "assets/content/vehicles/snowmobiles/snowmobile.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Sedan", "EnableLock": true, "PrefabName": "assets/content/vehicles/sedan_a/sedantest.entity.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "2 Module Car", "EnableLock": true, "PrefabName": "assets/content/vehicles/modularcar/2module_car_spawned.entity.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "3 Module Car", "EnableLock": true, "PrefabName": "assets/content/vehicles/modularcar/3module_car_spawned.entity.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "4 Module Car", "EnableLock": true, "PrefabName": "assets/content/vehicles/modularcar/4module_car_spawned.entity.prefab", "RequiredPermission": [ "" ] } ], "Deployables": [ { "ItemName": "Large Furnace", "EnableLock": true, "PrefabName": "assets/prefabs/deployable/furnace.large/furnace.large.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Furnace", "EnableLock": true, "PrefabName": "assets/prefabs/deployable/furnace/furnace.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Legacy Furnace", "EnableLock": true, "PrefabName": "assets/prefabs/deployable/legacyfurnace/legacy_furnace.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Refinery", "EnableLock": true, "PrefabName": "assets/prefabs/deployable/oil refinery/refinery_small_deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Electric Furnace", "EnableLock": true, "PrefabName": "assets/prefabs/deployable/playerioents/electricfurnace/electricfurnace.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Stone Fireplace", "EnableLock": true, "PrefabName": "assets/prefabs/deployable/fireplace/fireplace.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "BBQ", "EnableLock": true, "PrefabName": "assets/prefabs/deployable/bbq/bbq.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Hobo Barrel", "EnableLock": true, "PrefabName": "assets/prefabs/misc/twitch/hobobarrel/hobobarrel.deployed.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Storage Barrel B", "EnableLock": true, "PrefabName": "assets/prefabs/misc/decor_dlc/storagebarrel/storage_barrel_b.prefab", "RequiredPermission": [ "" ] }, { "ItemName": "Storage Barrel C", "EnableLock": true, "PrefabName": "assets/prefabs/misc/decor_dlc/storagebarrel/storage_barrel_c.prefab", "RequiredPermission": [ "" ] }, ............ ] }, "VersionNumber": { "Major": 1, "Minor": 1, "Patch": 5 } }
- TimeZone: Default: Europe/London
- ChatPrefix: — Chat message prefix.
- AllowAdminToBypassCodeLock (Allows admin to bypass Code Locks/Key Locks without using commands). Default FALSE.
- Chat Command: Here you can add, edit or delete Commands can be typed in chat (by putting the / character in front of the command), or from console.
- Requires Building Privilege to place Code Locks: Requires Building Privilege to place Code Locks/Key Lock. Default: TRUE
- Requires Building Privilege to place Code Locks in unowned vehicles: Requires Building Privilege to place Code Locks/Key Lock in unowned vehicles. Default: FALSE
- Allow deployment of Code Lock in vehicles owned by other players: Allow deployment of Code Lock in vehicles owned by other players. Default: FALSE
- Allow deployment of Code Lock in unowned vehicles: Allow deployment of Code Lock in unowned vehicles. Default: TRUE
- Allow pushing vehicles blocked by the Code Lock: Allow pushing vehicles/horses blocked by the Code Lock. Default: TRUE
- Sets player as owner when placing a Mining Quarry or Pump Jack (also static): Set the player as owner of the Mining Quarry or Pump Jack placed (also those statistics). Default: TRUE
- Enable Lock: Here you can set which entities to enable, on which you can place a Code Lock/Key Lock.
- ItemName: The name of the entity
- EnableLock: Whether or not to enable Code Lock/Key Lock placement for this entity.
- RequiredPermission: Here you can specify the roles required to be able to insert a Code Lock/Key Lock in the entities enabled in the configuration.
You can specify 1 or more roles, and as long as the player has at least one of these roles he can enter the Code Lock/Key Lock.
Here you can specify the roles required to be able to insert a Code Lock/Key Lock in the entities enabled in the configuration.
You can specify 1 or more roles, and as long as the player has at least one of these roles he can enter the Code Lock/Key Lock.
When you enter a role, a server-side role will be created which must then be assigned to the player, here are some examples.- “RequiredPermission”: [ “vip_1”]: In this case the ultimatelocker.vip_1 role will be created, it will be necessary to assign this role to the player to enable the insertion of the Code Lock/Key Lock in the configured entity.
- “RequiredPermission”: [ “user_1”, “vip_2” ]: In this case the ultimatelocker.user_1 and ultimatelocker.vip_2 roles will be created and it will be necessary to assign one of these roles to the player (or even both) to enable the insertion of the Code Lock/Key Lock in the configured entity.
- The role name must respect certain parameters and can only contain these alphanumeric characters:
a-z A-Z 0-9 . _ – - Any unsupported characters will be removed, the space character will be replaced by the _ character.
AUTO LOCK – CONFIGURATION
- Chat Command: Here you can specify 1 or more commands to open the UI for Auto Lock settings
- Add Lock manually – Chat Command: Command to add lock manually. Default /locker
- Allow automatic …. …. by default: The settings that start with “Allow automatic …. …. by default“, are the basic settings once the Auto Lock system is enabled.
EXAMPLE: If you have Auto Lock enabled and have the setting “Allow automatic lock on Doors by default = true“, then it will be set to automatically place the code lock /key lock on doors by default. After that the player can change this setting via the UI. This applies to all basic “allow configuration properties”.
AUTO CLOSING (DOOR CLOSER) – CONFIGURATION
- Add Door Closer manually – Chat Command: Command to add door closer manually. Default /closer
- Player Can Pickup Door Closer. (Default: TRUE): If set to false, the player does not get the Door Close back once it is removed.
- Enable automatic closing of Door. (Default: FALSE): Enable automatic closing for Single Doors. Permission is still required: ultimatelocker.autoclosing.enabled
- 启用双门的自动关闭。(默认值:FALSE):为 Double Doors 启用自动关闭。权限仍然是必需的:ultimatelocker.autoclosing.enabled
- 启用 Garage 的自动关闭。(默认值:FALSE):为 Garage 启用自动关闭。权限仍然是必需的:ultimatelocker.autoclosing.enabled
- 启用阶梯图案填充的自动关闭。(默认值:FALSE):启用阶梯图案填充的自动关闭。权限仍然是必需的:ultimatelocker.autoclosing.enabled
- 启用 External Gate 的自动关闭。(默认值:FALSE):启用 External Gate 的自动关闭。权限仍然是必需的:ultimatelocker.autoclosing.enabled
- 启用 Fence Gate 的自动关闭。(默认值:FALSE):启用 Fence Gate 的自动关闭。权限仍然是必需的:ultimatelocker.autoclosing.enabled
- 启用 Legacy Wood Shelter Door 的自动关闭。(默认值:FALSE):为 Legacy Wood Shelter Door 启用自动关闭。权限仍然是必需的:ultimatelocker.autoclosing.enabled
- 最小关闭延迟时间。(默认:10 秒):可用于自动关闭、闭门器的最小延迟时间。
- 最大关闭延迟时间。(默认:60 秒):可用于自动关闭、闭门器的最大延迟时间。
- 默认关闭延迟时间。(默认:30 秒):自动关闭的默认延迟时间,闭门器。
地方化
该插件,因此自动消息和统计数据被翻译成以下语言:
- 英语
- 意大利语
翻译文件位于 /oxide/lang 文件夹中,以下是 /oxide/lang/en/UltimateLocker.json 翻译文件的示例。
您可以通过将其他语言的翻译添加到文件夹来添加这些翻译:/oxide/lang
可用实体
车辆:
迷你直升机、废料运输直升机、攻击直升机、装甲/热气球、皮划艇、划艇、RHIB、拖船、单人潜艇、二人潜艇、马、托马哈雪地摩托、雪地摩托、轿车、2 模块车、3 模块车、4 模块车、摩托车、带边车的摩托车、踏板自行车、踏板三轮车。
可部署资源:
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新实体
新实体将在未来的版本中添加。
如果您想请求添加特定实体,请随时打开支持请求,它将被添加到插件中。
实体图像预览
车辆:
小型直升机![]() |
废料运输直升机![]() |
攻击直升机![]() |
热气球![]() |
装甲热气球![]() |
皮艇![]() |
划艇![]() |
RHIB (英语)![]() |
拖船![]() |
潜艇 Solo![]() |
潜艇二重奏![]() |
马![]() |
雪地摩托![]() |
托马哈雪地摩托![]() |
轿车![]() |
2 模块车![]() |
3 模块小车![]() |
4 模块小车![]() |
摩托车![]() |
带边车的摩托车![]() |
脚踏自行车![]() |
踏板三轮车![]() |
可部署资源: