火箭炮塔 2.1.3

可选依赖项
https://chaoscode.io/resources/remote-turrets.50/
Rocket Turrets 是一个 Rust 插件,允许玩家安装发射火箭的炮塔以实现强大的基地防御。这些炮塔对袭击者、车辆和敌方玩家提供爆炸性伤害,为基地保护增加了一个战略层。非常适合专注于激烈战斗和堡垒防御的 PvP 服务器。
此插件通过添加 3 种新的炮塔类型,为玩家添加了发射火箭的炮塔的能力;
– 火箭炮塔,随意火箭攻击 PVP 来袭的敌人
– 专为击落任何飞机
而设计的防空炮塔 – 标枪炮塔,将火箭发射到空中进行空中轰炸

权限
rocketturrets.rocket – 创建标准火箭炮塔所需
rocketturets.antiair – 创建防空火箭炮塔所需
rocketturets.javelin – 创建标枪火箭炮塔
rocketturets.unlimited – 用于绕过可创建
炮塔数量的限制 rocketturetss.unlimitedammo – 用于绕过您拥有

的炮塔的弹药检查 命令
/turret cost – 显示建造每个炮塔的成本
/turret basic – 将炮塔转换为标准火箭炮塔
/turret aa – 将炮塔转换为防空炮塔
/turret javelin – 将炮塔转换为标枪炮塔
/turret remove – 从目标炮塔

中删除火箭组件 配置

JavaScript的 JavaScript:
{
  "Settings": {
    "Return % of build costs when picked up": 50.0,
    "Return % of build costs when rocket component is removed": 50.0
  },
  "Rocket Turret": {
    "Use heat-seeking rockets": false,
    "Use proximity detonation": true,
    "Rocket launcher skin ID": 0,
    "Explosion radius": 4.0,
    "Amount of time to lock on to a target (seconds)": 1.0,
    "Minimum distance to acquire a target": 4.0,
    "Maximum distance to acquire a target": 40.0,
    "Maximum turrets per player": 2,
    "Requires ammo to fire": true,
    "Fire rate (seconds)": 2.0,
    "Rocket speed (m/s)": 20.0,
    "Cost to upgrade": [
      {
        "Shortname": "rocket.launcher",
        "Amount": 1
      }
    ]
  },
  "Javelin Turret": {
    "Use heat-seeking rockets": true,
    "Use proximity detonation": true,
    "Rocket launcher skin ID": 0,
    "Explosion radius": 4.0,
    "Amount of time to lock on to a target (seconds)": 1.0,
    "Minimum distance to acquire a target": 10.0,
    "Maximum distance to acquire a target": 80.0,
    "Maximum turrets per player": 2,
    "Requires ammo to fire": true,
    "Fire rate (seconds)": 4.0,
    "Rocket speed (m/s)": 30.0,
    "Cost to upgrade": [
      {
        "Shortname": "rocket.launcher",
        "Amount": 1
      },
      {
        "Shortname": "targeting.computer",
        "Amount": 1
      }
    ]
  },
  "AA Turret": {
    "Amount of damage to deal to target": 500.0,
    "Rocket launcher skin ID": 0,
    "Explosion radius": 4.0,
    "Amount of time to lock on to a target (seconds)": 1.0,
    "Minimum distance to acquire a target": 4.0,
    "Maximum distance to acquire a target": 80.0,
    "Maximum turrets per player": 2,
    "Requires ammo to fire": true,
    "Fire rate (seconds)": 3.0,
    "Rocket speed (m/s)": 30.0,
    "Cost to upgrade": [
      {
        "Shortname": "cctv.camera",
        "Amount": 2
      },
      {
        "Shortname": "rocket.launcher",
        "Amount": 1
      },
      {
        "Shortname": "targeting.computer",
        "Amount": 1
      }
    ]
  },
  "Version": {
    "Major": 2,
    "Minor": 0,
    "Patch": 0
  }
}
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