
2024
版本 1.4.0 中的新功能
发布时间:
小错误修复
关于Personal Animal
将这些聪明的动物伙伴带到您的服务器!他们可以战斗、收集资源、运送补给品,甚至被骑乘。从各种可定制的动物中进行选择:熊、野猪、鸡、鹿、狼、鳄鱼、黑豹或老虎!
特征:
资源收集和掠夺
• 收集木材、石头和矿石等重要资源。
• 使用自动拾取自动收集 50 米范围内的资源。
• 搜刮板条箱和箱子,存放贵重物品。
真正的伴侣
• 命令您的动物攻击敌人、建筑物或物体。
• 骑着你的动物,享受更快的旅行。
• 将物品存放在动物的库存中(最多可配置 36 个槽位)。
• 通过恢复健康的营养系统让您的伴侣保持健康。
全面定制和控制
动物设置
• 选择您喜欢的动物:熊、野猪、鸡、鹿或狼。
• 配置最大生命值、重生时间和战斗能力。
• 调整伤害率、玩家互动和掠夺权限。
用户友好的控件和用户界面
• 使用可自定义的按钮分配命令。
• 在目标上显示 3D 箭头以提高可见性。
• 完全自定义 GUI 布局、颜色和刷新率。
• 将动物库存袋中的特定物品列入黑名单。
进料系统
• 启用营养设置以保持动物的健康。
• 为不同的食品配置健康恢复值。
有用的命令:
/panimal – 生成或取消消失您的动物。
/panimal follow – 让您的动物跟随您。
/panimal health – 检查动物的当前健康状况。
/panimal auto-pickup enable/disable (启用/禁用) – 打开或关闭资源自动收集。
/panimal where – 在地图上找到您的动物。
配置:
{
"Controls setup": {
"Which button will assign tasks to the animal, attack / collect, etc. (MIDDLE_MOUSE, SECOND_MOUSE, E, RELOAD, SPRINT)": "MIDDLE_MOUSE",
"Range of action of the assignment button": 25.0,
"Display 3D arrows over a target?": true,
"Arrow display duration": 2
},
"GUI setup": {
"How many seconds to update the GUI?": 6,
"Panel layer (Hud, Overlay, Overall, Hud.Menu, Under)": "Overlay",
"Panel position": {
"type": "RectTransform",
"anchormin": "1 1",
"anchormax": "1 1",
"offsetmin": "-170 -104",
"offsetmax": "-10 -10"
},
"Second position of the panel (used if the player has a personal bot)": {
"type": "RectTransform",
"anchormin": "0.0 0.0",
"anchormax": "1.0 1.0",
"offsetmin": "0.0 0.0",
"offsetmax": "0.0 0.0"
},
"1 panel color": "#7f8c8d",
"2 panel color": "#bdc3c7",
"Health bar color": "#2ecc71",
"Shortcut buttons": []
},
"Setting up personal animals by permission": {
"personalanimal.wolf": {
"The name of the animal to be selected through the command when spawning": "wolf",
"Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "wolf",
"Maximum health": 200,
"Animal spawn cooldown": 10.0,
"Addons setup": {
"Enable the ability to ride an animal?": true,
"Add a bag to an animal to store resources?": true,
"Number of available slots in the bag (maximum 36)": 12
},
"Functions setup": {
"Can the animal attack objects?": true,
"Can an animal loot boxes?": true,
"Can the animal pick up resources?": true,
"Does the animal have to defend itself?": true,
"Should the animal protect the owner?": true,
"Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true
},
"Damage, interactions and loot setup": {
"Animal damage rate": 2.0,
"Damage rate receive for an animal": 1.0,
"Can the animal damage players?": true,
"Can players damage the animal?": true,
"Despawn animal corpse after death?": false,
"Setting up resource pickup rates": {
"stones": 5.0
},
"Black list of items that cannot be put in the bag": [
"rocket.launcher"
]
},
"Nutrition setup": {
"Turn on the animal feeding system?": true,
"Setting health for food eaten": {
"corn": 5.0
}
}
},
"personalanimal.bear": {
"The name of the animal to be selected through the command when spawning": "bear",
"Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "bear",
"Maximum health": 200,
"Animal spawn cooldown": 10.0,
"Addons setup": {
"Enable the ability to ride an animal?": true,
"Add a bag to an animal to store resources?": true,
"Number of available slots in the bag (maximum 36)": 12
},
"Functions setup": {
"Can the animal attack objects?": true,
"Can an animal loot boxes?": true,
"Can the animal pick up resources?": true,
"Does the animal have to defend itself?": true,
"Should the animal protect the owner?": true,
"Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true
},
"Damage, interactions and loot setup": {
"Animal damage rate": 2.0,
"Damage rate receive for an animal": 1.0,
"Can the animal damage players?": true,
"Can players damage the animal?": true,
"Despawn animal corpse after death?": false,
"Setting up resource pickup rates": {
"stones": 5.0
},
"Black list of items that cannot be put in the bag": [
"rocket.launcher"
]
},
"Nutrition setup": {
"Turn on the animal feeding system?": true,
"Setting health for food eaten": {
"corn": 5.0
}
}
},
"personalanimal.boar": {
"The name of the animal to be selected through the command when spawning": "boar",
"Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "boar",
"Maximum health": 200,
"Animal spawn cooldown": 10.0,
"Addons setup": {
"Enable the ability to ride an animal?": true,
"Add a bag to an animal to store resources?": true,
"Number of available slots in the bag (maximum 36)": 12
},
"Functions setup": {
"Can the animal attack objects?": true,
"Can an animal loot boxes?": true,
"Can the animal pick up resources?": true,
"Does the animal have to defend itself?": true,
"Should the animal protect the owner?": true,
"Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true
},
"Damage, interactions and loot setup": {
"Animal damage rate": 2.0,
"Damage rate receive for an animal": 1.0,
"Can the animal damage players?": true,
"Can players damage the animal?": true,
"Despawn animal corpse after death?": false,
"Setting up resource pickup rates": {
"stones": 5.0
},
"Black list of items that cannot be put in the bag": [
"rocket.launcher"
]
},
"Nutrition setup": {
"Turn on the animal feeding system?": true,
"Setting health for food eaten": {
"corn": 5.0
}
}
},
"personalanimal.chicken": {
"The name of the animal to be selected through the command when spawning": "chicken",
"Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "chicken",
"Maximum health": 200,
"Animal spawn cooldown": 10.0,
"Addons setup": {
"Enable the ability to ride an animal?": true,
"Add a bag to an animal to store resources?": true,
"Number of available slots in the bag (maximum 36)": 12
},
"Functions setup": {
"Can the animal attack objects?": true,
"Can an animal loot boxes?": true,
"Can the animal pick up resources?": true,
"Does the animal have to defend itself?": true,
"Should the animal protect the owner?": true,
"Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true
},
"Damage, interactions and loot setup": {
"Animal damage rate": 2.0,
"Damage rate receive for an animal": 1.0,
"Can the animal damage players?": true,
"Can players damage the animal?": true,
"Despawn animal corpse after death?": false,
"Setting up resource pickup rates": {
"stones": 5.0
},
"Black list of items that cannot be put in the bag": [
"rocket.launcher"
]
},
"Nutrition setup": {
"Turn on the animal feeding system?": true,
"Setting health for food eaten": {
"corn": 5.0
}
}
},
"personalanimal.stag": {
"The name of the animal to be selected through the command when spawning": "stag",
"Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "stag",
"Maximum health": 200,
"Animal spawn cooldown": 10.0,
"Addons setup": {
"Enable the ability to ride an animal?": true,
"Add a bag to an animal to store resources?": true,
"Number of available slots in the bag (maximum 36)": 12
},
"Functions setup": {
"Can the animal attack objects?": true,
"Can an animal loot boxes?": true,
"Can the animal pick up resources?": true,
"Does the animal have to defend itself?": true,
"Should the animal protect the owner?": true,
"Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true
},
"Damage, interactions and loot setup": {
"Animal damage rate": 2.0,
"Damage rate receive for an animal": 1.0,
"Can the animal damage players?": true,
"Can players damage the animal?": true,
"Despawn animal corpse after death?": false,
"Setting up resource pickup rates": {
"stones": 5.0
},
"Black list of items that cannot be put in the bag": [
"rocket.launcher"
]
},
"Nutrition setup": {
"Turn on the animal feeding system?": true,
"Setting health for food eaten": {
"corn": 5.0
}
}
},
"personalanimal.polarbear": {
"The name of the animal to be selected through the command when spawning": "polarbear",
"Animal type (bear, boar, chicken, stag, wolf, polar-bear)": "polar-bear",
"Maximum health": 400,
"Animal spawn cooldown": 10.0,
"Addons setup": {
"Enable the ability to ride an animal?": true,
"Add a bag to an animal to store resources?": true,
"Number of available slots in the bag (maximum 36)": 12
},
"Functions setup": {
"Can the animal attack objects?": true,
"Can an animal loot boxes?": true,
"Can the animal pick up resources?": true,
"Does the animal have to defend itself?": true,
"Should the animal protect the owner?": true,
"Can an animal collect resources within a radius of 50 meters? (/panimal auto-collect)": true
},
"Damage, interactions and loot setup": {
"Animal damage rate": 2.0,
"Damage rate receive for an animal": 1.0,
"Can the animal damage players?": true,
"Can players damage the animal?": true,
"Despawn animal corpse after death?": false,
"Setting up resource pickup rates": {
"stones": 5.0
},
"Black list of items that cannot be put in the bag": [
"rocket.launcher"
]
},
"Nutrition setup": {
"Turn on the animal feeding system?": true,
"Setting health for food eaten": {
"corn": 5.0
}
}
}
},
"List of prefabs that the animal can loot (useful if the animal attacks loot instead of looting it)": [
"foodbox",
"vehicle_parts"
]
}
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